Assassin's Creed Unity Meets Parkour in Real Life - 4K!

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2014-07-22 20:35:37 Category: Entertainment מאת:
Watch the behind the scenes in the link below! Check out the trailer for Assassin's Creed Unity, which comes out on October 28 on Xbox One, PlayStation 4, and PC: In the game you play as a master Assassin in the French Revolution, and for the first time you can play with your friends in 4-player co-op missions! You can also learn more about the Assassin's Creed Unity Phantom Blade Collectible, which we featured at the end of this video. You can pre-order your own at: And if you want more Assassin's Creed Parkour, be sure to watch out for the Assassin's Creed Experience parkour course at San Diego Comic-Con. Learn more here: Parkour/Free-running stunts performed by Ronnie Shalvis and the French FreeRun Family. Make sure to check out their youtube and Facebook pages! Ronnie Shalvis French FreeRun Family Simon Nogueira : Yoann Leroux : Johan Tonnoir : Costume Designer-Allison Dredge Arno Dorian-Dark Blue Coat Check out her Facebook page and follow her on Instagram @allisondredgecostumes Costume Maker-Zan Campbell Avatar A-Brown Coat Both French Guard costumes Follow him on Instagram @fellandfair to see more of his amazing period costumes and leather working And the two guards, check out their Facebook links as well. Costume Maker-Maria Schulte Gardner Avatar D-Green Coat Costume Maker-Sara Hardman Avatar C-Light Blue Coat See more of her creations at and contact her at Music composed by Stephen Anderson. Show your love by downloading the track here: My friend Jared Moench did the visual effects of the Phantom Blade Film by Devin Graham using the RED Dragon at 6k and 1dc at 4k. Stabilizer used was the Glidecam. Edited by Devin Graham using Adobe Premiere Pro CC 2014 Sound design by my friend Dan Pugsley. This guy is amazing! And last but not least, make sure to follow me on twitter and facebook, it's the cool thing to do these days :) This video was sponsored by Ubisoft. For business inquiries ONLY, contact me here: